While it sounds safe to distribute all 29 points among all primary stats and specialise in one or two, so you can pass most stats checks during the game, there are in general three valid strategies to distribute points for a character build. The most difficult character build is probably how you distribute primary points for the player character, especially the first time, since you are unfamiliar with the game. For more information on how to gain access to mercenaries, see Preparations: A Motley Hird and Monsters in the Marsh. You can use headings 3, 4 and 5 for those sections.įor more information about the process of creating characters, see Character generation. =Dual-wielding Berserker with healing abilities=Įvery character build should have at least describe the purpose of the build, the primary stats distribution (STR, END, etc.) and in which skills the charachter should specialise. Every different character strategy has to begin with a heading 2 with a name of the class and perhaps the special properties, for example: This page is used to find characters build strategies for Expeditions: Viking and contributors may add their own builds on this page as well. 17 Warrior with scouting abilities and other support abilties.8 Berserker or warrior with healing abilities. ![]() 6 Archer warrior hybrid with decent support.4 Archer with good support skills and skill with shields.3 Archer with decent melee and support skills.
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