Not going to have head shadows if you are shrinking it. (Depends how close you are to various objects/walls before triggering)īEnableHeadXXX: Defaulted to 1 for everything barring bEnableHeadFirstPersonScripted (note above fix). Link: Improved Camera 1.0 (Beta 4)Link: Improved Camera 1.0 (Beta 3)ĭefault settings ( ImprovedCamera.ini) are always going to be subjective and not to everyone's taste but tried to cater to the vast playerbase.īFix360Animations: set this to 1 if you use 360 Walk and Run Plus AND YY Animations SSE its not an ideal fix but shall be improved upon.īScriptedIdleAnimMatchHeadRotation=1: Enabled by default now to solve various animation issues however sometimes it can cause actor(s) to disappear due to clipping. If you are a developer and want to compile it, read the readme.txt there before. The source code is now released (it may be a bit cryptic still, be warned). ![]() The mod has been rebranded as "Improved Camera" (as to not use the same name than the original from Oldrim, which is from a different author). In the eventuality that it doesn't work, you would get an error message, either at early game startup, at first save load, or at first person enter. Now in beta, and works in 1.5.39, 1.5.62, 1.5.73, and "probably" all versions in between, with the same dll. Improved Camera is a mod built from reverse engineering of Skyrim - Enhanced Camera (LE), with the purpose to bring the same functionality to SE.
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